Jan Krupa

Realtime strategy

Basic info

I started with programming of this game in the 1998. I made sprite and map editor in Borland Pascal and started to write game engine in Free Pascal.

Screenshots

RTSG1
Screenshot 1 - Sprite editor

RTSG2
Screenshot 2 - Sprite editor - Sprites loaded

RTSG3
Screenshot 3 - Sprite editor - Another set of sprites

RTSG4
Screenshot 4 - Map editor